June 1, 2026
Subnautica 2 Early Access Hotfix 3

We have just deployed the third hotfix for Subnautica 2 to improve your underwater experience! This patch brings critical stability fixes for DLSS, gameplay balancing, and several bug fixes to ensure smoother sessions.
Performance & Tech
- Updated DLSS to version 4.5.
- Resolved issues causing DLSS to crash the game or fail to save settings.
- Restored missing Frame Generation options.
- Improved crash reporting tools for better diagnostic data.
Creature & Balance Tweaks
- Interior Wall costs have been reduced to 1/4 of the previous price.
- Hammerheads: No longer attack unpiloted Tadpoles and now properly react to Flares.
- Marrowbreaches: Increased overall damage but reduced attack frequency.
- Nibblers: Reduced movement speed and perception range; increased circling time before attacking; increased sensitivity to the Multitool.
Bug Fixes
- Resolved a multiplayer issue where Clients were reset to old positions upon rejoining.
- Fixed Strike Armor stacking exploits.
- Corrected a visual bug where goggles remained visible in first-person view after exiting the Tadpole Haul Chassis.
Keep reporting issues via the in-game feedback tool or our support website. You can also share your gameplay suggestions on our Nolt.io board. Keep diving!