Subnautica 2 Early Access Hotfix 3
We have just deployed the third hotfix for Subnautica 2 to improve your underwater experience! This patch brings critical stability fixes for DLSS, gameplay balancing, and several bug fixes to ensure smoother sessions. Performance & Tech Updated DLSS to . Resolved issues causing DLSS to crash the game or fail to save settings. Restored missing Frame Generation options. Improved crash reporting tools for better diagnostic data. Creature & Balance Tweaks Interior Wall costs have been reduced to 1/4 of the previous price. Hammerheads: No longer attack unpiloted Tadpoles and now properly react to Flares. Marrowbreaches: Increased overall damage but reduced attack frequency. Nibblers: Reduced movement speed and perception range; increased circling time before attacking; increased sensitivity to the Multitool. Bug Fixes Resolved a multiplayer issue where Clients were reset to old positions upon rejoining. Fixed Strike Armor stacking exploits. Corrected a visual bug where goggles remained visible in firstperson view after exiting the Tadpole Haul Chassis. Keep reporting issues via the ingame feedback tool or our . You can also share your gameplay suggestions on our board. Keep diving!